Seasonal Progression
Seasons provide a structured, time-limited progression system where players engage in collective and personal challenges. Each season lasts 40–60 days and introduces new goals, content, and rewards. How It Works:
Phases: Seasons are divided into progressive phases, each with a specific objective. All players work toward completing the current phase before time expires. Whether successful or not, the server automatically advances to the next phase.
Rewards: Players receive base rewards after each phase. If the phase’s objective is completed on time, a bonus chest becomes available. If not, it is marked as “requirement not met.”
Game Updates: With each new phase, the game may introduce tougher challenges, new content, or catch-up mechanics for latecomers.
End of Season:
Seasonal ranks and rewards are distributed based on completed objectives.
A brief transition period follows, during which player actions no longer affect rankings.
A new season begins 1–2 days later.
What Carries Over:
Retained: Gold, acquired officers, ships, and ship mastery.
Reset: Guilds, seasonal consumables, strike craft, structures, tech-tree progress, seasonal resources (Gas, Titanium, Water, Minerals), and map data.
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